2025-10-23 - 2026-04-23
Overview
8 Pull requests merged by 1 user
Merged
#11 Tweaked general setup tracking allocator and added logger
Merged
#10 vendor-cleanup
Merged
#9 Texture Rendering
Merged
#8 QR Code generation
Merged
#7 Added draw package as renderer focused on mixed use layout / 2D / 3D scene applications
Merged
#4 phased-executor
Merged
#3 Added fast_exp math
Merged
#2 Added spinlock
7 Issues created by 1 user
Opened
#1 Use inline assembly for atomic float operations on targets that support them natively instead of using CAS loop
Opened
#5 Switch to some kind of SDF based font rendering
Opened
#6 Build our own custom layouting engine based on clay
Opened
#12 Enable shaderFloat16 to reduce GPU register pressure
Opened
#13 Implement ~48 register 2D pipeline
Opened
#14 Render to texture
Opened
#15 Texture atlas