2026-01-23 - 2026-04-23

Overview

8 Active Pull Requests
7 Active Issues
Excluding merges, 2 authors have pushed 10 commits to master and 15 commits to all branches. On master, 59 files have changed and there have been 19658 additions and 1576 deletions.

8 Pull requests merged by 1 user

Merged #11 Tweaked general setup tracking allocator and added logger 2026-04-22 06:03:11 +00:00

Merged #10 vendor-cleanup 2026-04-22 04:48:00 +00:00

Merged #9 Texture Rendering 2026-04-22 00:05:08 +00:00

Merged #8 QR Code generation 2026-04-21 02:09:03 +00:00

Merged #7 Added draw package as renderer focused on mixed use layout / 2D / 3D scene applications 2026-04-20 20:14:57 +00:00

Merged #4 phased-executor 2026-04-03 01:53:24 +00:00

Merged #3 Added fast_exp math 2026-03-30 01:52:44 +00:00

Merged #2 Added spinlock 2026-03-25 23:49:09 +00:00

7 Issues created by 1 user

Opened #1 Use inline assembly for atomic float operations on targets that support them natively instead of using CAS loop 2026-03-09 02:06:19 +00:00

Opened #5 Switch to some kind of SDF based font rendering 2026-04-17 22:16:25 +00:00

Opened #6 Build our own custom layouting engine based on clay 2026-04-17 22:20:10 +00:00

Opened #12 Enable shaderFloat16 to reduce GPU register pressure 2026-04-22 23:14:37 +00:00

Opened #13 Implement ~48 register 2D pipeline 2026-04-23 16:01:11 +00:00

Opened #14 Render to texture 2026-04-23 16:01:47 +00:00

Opened #15 Texture atlas 2026-04-23 16:02:14 +00:00