Added node comms
This commit is contained in:
@ -9,7 +9,7 @@ members = [
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]
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[workspace.package]
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version = "0.3.0"
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version = "0.3.1"
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edition = "2021"
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repository = "https://git.bfpower.io/BFPOWER/physical"
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readme = "README.md"
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@ -76,6 +76,9 @@ version = "0.1.*"
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[workspace.dependencies.embassy-executor]
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version = "0.5.*"
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features = ["defmt", "arch-cortex-m", "integrated-timers", "executor-interrupt", "executor-thread"]
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[workspace.dependencies.embassy-usb]
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version = "0.2.*"
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features = ["defmt"]
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[workspace.dependencies.embassy-stm32]
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version = "0.1.*"
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features = ["defmt", "unstable-pac"]
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@ -19,8 +19,5 @@ The main concepts of Physical are:
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* Node: A node hosts peripherals. A node can have a commander but does not need one. A node can ignore or even override
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commands from the commander. In a complex system, nodes are intended to be kept simple, less likely to
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encounter an error than the commander, and in some cases should check for obvious problems in commands from the
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commander.
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* Commander: A commander hosts nodes. It is possible for a device to be both a node and a commander at the same time,
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although it may not be the best idea to make such a setup. There is no concept of nesting commanders built into
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Physical. If some kind of abstraction for a computer that commands multiple commanders, which command nodes, is
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necessary, it should be made for that specific application.
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commander. Node can also communicate with other nodes.
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* Commander: A commander hosts nodes. It performs long running computations and directs nodes based on the results.
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@ -7,6 +7,11 @@ repository.workspace = true
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readme.workspace = true
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license.workspace = true
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[features]
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comms = []
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usb = ["embassy-usb"]
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stm32 = ["embassy-stm32", "physical/stm32"]
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[dependencies.physical]
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path = ".."
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[dependencies.embedded-hal]
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@ -17,3 +22,9 @@ workspace = true
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workspace = true
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[dependencies.uom]
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workspace = true
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[dependencies.embassy-stm32]
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workspace = true
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optional = true
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[dependencies.embassy-usb]
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workspace = true
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optional = true
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17
node/src/comms.rs
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17
node/src/comms.rs
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@ -0,0 +1,17 @@
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pub trait Sender {
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async fn send(&mut self, msg: &[u8]) -> Result<(), Reset>;
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}
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pub trait Receiver {
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async fn receive(&mut self, buffer: &mut [u8]) -> Result<(), Reset>;
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}
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//TODO: Replace with !
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pub struct Never;
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/// Communication errors indicates either:
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/// Our connection was already disconnected, in which case we should reset and wait for new connection to made.
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/// or
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/// There was an unexpected, irrecoverable error in communication, in which case we don't want to enter a terminal error
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/// safe mode, because there is no indication the actual control is broken, so all we can really do is reset the connection.
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pub struct Reset;
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@ -1,3 +1,8 @@
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#![no_std]
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#[cfg(feature = "comms")]
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pub mod comms;
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#[cfg(feature = "stm32")]
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pub mod stm32;
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pub use physical::CriticalError;
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2
node/src/stm32/mod.rs
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2
node/src/stm32/mod.rs
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@ -0,0 +1,2 @@
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#[cfg(feature = "usb")]
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pub mod usb;
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28
node/src/stm32/usb.rs
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28
node/src/stm32/usb.rs
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@ -0,0 +1,28 @@
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// The library will have build errors when built on its own (due to not having embassy-stm32 feature for a specific microcontroller)
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// but it will work fine when used as a dependency for firmware that has the feature for a specific stm32 microcontroller.
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use crate::comms;
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use embassy_stm32::peripherals::USB_OTG_FS;
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use embassy_stm32::usb_otg::{Driver, Endpoint, In, Out};
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use embassy_usb::driver::{EndpointIn, EndpointOut};
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use embassy_usb::UsbDevice;
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pub type TypedUSB = UsbDevice<'static, Driver<'static, USB_OTG_FS>>;
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pub type TypedInterIn = Endpoint<'static, USB_OTG_FS, In>;
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pub type TypedInterOut = Endpoint<'static, USB_OTG_FS, Out>;
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impl comms::Sender for TypedInterIn {
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async fn send(&mut self, msg: &[u8]) -> Result<(), comms::Reset> {
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self.write(msg).await.map_err(|_| comms::Reset)
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}
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}
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impl comms::Receiver for TypedInterOut {
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async fn receive(&mut self, buffer: &mut [u8]) -> Result<(), comms::Reset> {
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// This should be OK because all our messages are smaller than a single packet.
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self.read(buffer)
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.await
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.map(|_| ())
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.map_err(|_| comms::Reset)
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}
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}
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