Orgnaization & cleanup
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+2
-1
@@ -53,7 +53,8 @@ emit_rectangle :: proc(x, y, width, height: f32, color: Color, vertices: []Verte
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}
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// Internal — submit an SDF primitive with optional texture binding.
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// Replaces the old prepare_sdf_primitive and prepare_sdf_primitive_textured.
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// The texture-aware counterpart of `draw.prepare_sdf_primitive`; lets shape procs route a
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// texture_id and sampler into the sub-batch without growing the public API.
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@(private)
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prepare_sdf_primitive_ex :: proc(
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layer: ^Layer,
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