Migrate to Clay main branch rather than release (#27)
Co-authored-by: Zachary Levy <zachary@sunforge.is> Reviewed-on: #27
This commit was merged in pull request #27.
This commit is contained in:
+7
-3
@@ -538,7 +538,9 @@ upload :: proc(device: ^sdl.GPUDevice, pass: ^sdl.GPUCopyPass) {
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sdl.GPUBufferUsageFlags{.VERTEX},
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)
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vert_array := sdl.MapGPUTransferBuffer(device, GLOB.core_2d.vertex_buffer.transfer, false)
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// cycle=true: see backdrop.odin upload_backdrop_primitives. Persistent per-frame
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// streaming buffer; previous frame's blit is still in flight at map time.
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vert_array := sdl.MapGPUTransferBuffer(device, GLOB.core_2d.vertex_buffer.transfer, true)
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if vert_array == nil {
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log.panicf("Failed to map vertex transfer buffer: %s", sdl.GetError())
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}
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@@ -569,7 +571,8 @@ upload :: proc(device: ^sdl.GPUDevice, pass: ^sdl.GPUCopyPass) {
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grow_buffer_if_needed(device, &GLOB.core_2d.index_buffer, index_size, sdl.GPUBufferUsageFlags{.INDEX})
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idx_array := sdl.MapGPUTransferBuffer(device, GLOB.core_2d.index_buffer.transfer, false)
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// cycle=true: see vertex_buffer above.
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idx_array := sdl.MapGPUTransferBuffer(device, GLOB.core_2d.index_buffer.transfer, true)
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if idx_array == nil {
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log.panicf("Failed to map index transfer buffer: %s", sdl.GetError())
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}
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@@ -596,7 +599,8 @@ upload :: proc(device: ^sdl.GPUDevice, pass: ^sdl.GPUCopyPass) {
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sdl.GPUBufferUsageFlags{.GRAPHICS_STORAGE_READ},
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)
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prim_array := sdl.MapGPUTransferBuffer(device, GLOB.core_2d.primitive_buffer.transfer, false)
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// cycle=true: see vertex_buffer above.
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prim_array := sdl.MapGPUTransferBuffer(device, GLOB.core_2d.primitive_buffer.transfer, true)
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if prim_array == nil {
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log.panicf("Failed to map primitive transfer buffer: %s", sdl.GetError())
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}
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