Update clay rendering to be able to be rendered to a different layer, and at its own position

This commit is contained in:
shan
2025-07-07 15:18:29 -07:00
parent 51c46ea279
commit f11f688ea0
10 changed files with 160 additions and 48 deletions

View File

@@ -37,7 +37,6 @@ create_quad_pipeline :: proc(device: ^sdl.GPUDevice, window: ^sdl.Window) -> Qua
log.debug("Loaded", len(frag_raw), "frag bytes")
log.debug("ShaderType:", SHADER_TYPE)
vert_info := sdl.GPUShaderCreateInfo {
code_size = len(vert_raw),
code = raw_data(vert_raw),