Update clay rendering to be able to be rendered to a different layer, and at its own position

This commit is contained in:
shan
2025-07-07 15:18:29 -07:00
parent 51c46ea279
commit f11f688ea0
10 changed files with 160 additions and 48 deletions
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package clay
import "core:c"
when ODIN_OS == .Windows {
foreign import Clay "windows/clay.lib"
} else when ODIN_OS == .Linux {
foreign import Clay "linux/clay.a"
} else when ODIN_OS == .Darwin {
when ODIN_ARCH == .arm64 {
foreign import Clay "macos-arm64/clay.a"
} else {
foreign import Clay "macos/clay.a"
}
} else when ODIN_ARCH == .wasm32 || ODIN_ARCH == .wasm64p32 {
foreign import Clay "wasm/clay.o"
}
String :: struct {
isStaticallyAllocated: c.bool,
length: c.int32_t,
chars: [^]c.char,
}
StringSlice :: struct {
length: c.int32_t,
chars: [^]c.char,
baseChars: [^]c.char,
}
Vector2 :: [2]c.float
Dimensions :: struct {
width: c.float,
height: c.float,
}
Arena :: struct {
nextAllocation: uintptr,
capacity: c.size_t,
memory: [^]c.char,
}
BoundingBox :: struct {
x: c.float,
y: c.float,
width: c.float,
height: c.float,
}
Color :: [4]c.float
CornerRadius :: struct {
topLeft: c.float,
topRight: c.float,
bottomLeft: c.float,
bottomRight: c.float,
}
BorderData :: struct {
width: u32,
color: Color,
}
ElementId :: struct {
id: u32,
offset: u32,
baseId: u32,
stringId: String,
}
when ODIN_OS == .Windows {
EnumBackingType :: u32
} else {
EnumBackingType :: u8
}
RenderCommandType :: enum EnumBackingType {
None,
Rectangle,
Border,
Text,
Image,
ScissorStart,
ScissorEnd,
Custom,
}
RectangleElementConfig :: struct {
color: Color,
}
TextWrapMode :: enum EnumBackingType {
Words,
Newlines,
None,
}
TextAlignment :: enum EnumBackingType {
Left,
Center,
Right,
}
TextElementConfig :: struct {
userData: rawptr,
textColor: Color,
fontId: u16,
fontSize: u16,
letterSpacing: u16,
lineHeight: u16,
wrapMode: TextWrapMode,
textAlignment: TextAlignment,
}
AspectRatioElementConfig :: struct {
aspectRatio: f32,
}
ImageElementConfig :: struct {
imageData: rawptr,
}
CustomElementConfig :: struct {
customData: rawptr,
}
BorderWidth :: struct {
left: u16,
right: u16,
top: u16,
bottom: u16,
betweenChildren: u16,
}
BorderElementConfig :: struct {
color: Color,
width: BorderWidth,
}
ClipElementConfig :: struct {
horizontal: bool, // clip overflowing elements on the "X" axis
vertical: bool, // clip overflowing elements on the "Y" axis
childOffset: Vector2, // offsets the [X,Y] positions of all child elements, primarily for scrolling containers
}
FloatingAttachPointType :: enum EnumBackingType {
LeftTop,
LeftCenter,
LeftBottom,
CenterTop,
CenterCenter,
CenterBottom,
RightTop,
RightCenter,
RightBottom,
}
FloatingAttachPoints :: struct {
element: FloatingAttachPointType,
parent: FloatingAttachPointType,
}
PointerCaptureMode :: enum EnumBackingType {
Capture,
Passthrough,
}
FloatingAttachToElement :: enum EnumBackingType {
None,
Parent,
ElementWithId,
Root,
}
FloatingClipToElement :: enum EnumBackingType {
None,
AttachedParent,
}
FloatingElementConfig :: struct {
offset: Vector2,
expand: Dimensions,
parentId: u32,
zIndex: i16,
attachment: FloatingAttachPoints,
pointerCaptureMode: PointerCaptureMode,
attachTo: FloatingAttachToElement,
clipTo: FloatingClipToElement,
}
TextRenderData :: struct {
stringContents: StringSlice,
textColor: Color,
fontId: u16,
fontSize: u16,
letterSpacing: u16,
lineHeight: u16,
}
RectangleRenderData :: struct {
backgroundColor: Color,
cornerRadius: CornerRadius,
}
ImageRenderData :: struct {
backgroundColor: Color,
cornerRadius: CornerRadius,
imageData: rawptr,
}
CustomRenderData :: struct {
backgroundColor: Color,
cornerRadius: CornerRadius,
customData: rawptr,
}
BorderRenderData :: struct {
color: Color,
cornerRadius: CornerRadius,
width: BorderWidth,
}
RenderCommandData :: struct #raw_union {
rectangle: RectangleRenderData,
text: TextRenderData,
image: ImageRenderData,
custom: CustomRenderData,
border: BorderRenderData,
}
RenderCommand :: struct {
boundingBox: BoundingBox,
renderData: RenderCommandData,
userData: rawptr,
id: u32,
zIndex: i16,
commandType: RenderCommandType,
}
ScrollContainerData :: struct {
// Note: This is a pointer to the real internal scroll position, mutating it may cause a change in final layout.
// Intended for use with external functionality that modifies scroll position, such as scroll bars or auto scrolling.
scrollPosition: ^Vector2,
scrollContainerDimensions: Dimensions,
contentDimensions: Dimensions,
config: ClipElementConfig,
// Indicates whether an actual scroll container matched the provided ID or if the default struct was returned.
found: bool,
}
ElementData :: struct {
boundingBox: BoundingBox,
found: bool,
}
PointerDataInteractionState :: enum EnumBackingType {
PressedThisFrame,
Pressed,
ReleasedThisFrame,
Released,
}
PointerData :: struct {
position: Vector2,
state: PointerDataInteractionState,
}
SizingType :: enum EnumBackingType {
Fit,
Grow,
Percent,
Fixed,
}
SizingConstraintsMinMax :: struct {
min: c.float,
max: c.float,
}
SizingConstraints :: struct #raw_union {
sizeMinMax: SizingConstraintsMinMax,
sizePercent: c.float,
}
SizingAxis :: struct {
// Note: `min` is used for CLAY_SIZING_PERCENT, slightly different to clay.h due to lack of C anonymous unions
constraints: SizingConstraints,
type: SizingType,
}
Sizing :: struct {
width: SizingAxis,
height: SizingAxis,
}
Padding :: struct {
left: u16,
right: u16,
top: u16,
bottom: u16,
}
LayoutDirection :: enum EnumBackingType {
LeftToRight,
TopToBottom,
}
LayoutAlignmentX :: enum EnumBackingType {
Left,
Right,
Center,
}
LayoutAlignmentY :: enum EnumBackingType {
Top,
Bottom,
Center,
}
ChildAlignment :: struct {
x: LayoutAlignmentX,
y: LayoutAlignmentY,
}
LayoutConfig :: struct {
sizing: Sizing,
padding: Padding,
childGap: u16,
childAlignment: ChildAlignment,
layoutDirection: LayoutDirection,
}
ClayArray :: struct($type: typeid) {
capacity: i32,
length: i32,
internalArray: [^]type,
}
ElementDeclaration :: struct {
id: ElementId,
layout: LayoutConfig,
backgroundColor: Color,
cornerRadius: CornerRadius,
aspectRatio: AspectRatioElementConfig,
image: ImageElementConfig,
floating: FloatingElementConfig,
custom: CustomElementConfig,
clip: ClipElementConfig,
border: BorderElementConfig,
userData: rawptr,
}
ErrorType :: enum EnumBackingType {
TextMeasurementFunctionNotProvided,
ArenaCapacityExceeded,
ElementsCapacityExceeded,
TextMeasurementCapacityExceeded,
DuplicateId,
FloatingContainerParentNotFound,
PercentageOver1,
InternalError,
}
ErrorData :: struct {
errorType: ErrorType,
errorText: String,
userData: rawptr,
}
ErrorHandler :: struct {
handler: proc "c" (errorData: ErrorData),
userData: rawptr,
}
Context :: struct {} // opaque structure, only use as a pointer
@(link_prefix = "Clay_", default_calling_convention = "c")
foreign Clay {
_OpenElement :: proc() ---
_CloseElement :: proc() ---
MinMemorySize :: proc() -> u32 ---
CreateArenaWithCapacityAndMemory :: proc(capacity: c.size_t, offset: [^]u8) -> Arena ---
SetPointerState :: proc(position: Vector2, pointerDown: bool) ---
Initialize :: proc(arena: Arena, layoutDimensions: Dimensions, errorHandler: ErrorHandler) -> ^Context ---
GetCurrentContext :: proc() -> ^Context ---
SetCurrentContext :: proc(ctx: ^Context) ---
UpdateScrollContainers :: proc(enableDragScrolling: bool, scrollDelta: Vector2, deltaTime: c.float) ---
SetLayoutDimensions :: proc(dimensions: Dimensions) ---
BeginLayout :: proc() ---
EndLayout :: proc() -> ClayArray(RenderCommand) ---
GetElementId :: proc(id: String) -> ElementId ---
GetElementIdWithIndex :: proc(id: String, index: u32) -> ElementId ---
GetElementData :: proc(id: ElementId) -> ElementData ---
Hovered :: proc() -> bool ---
OnHover :: proc(onHoverFunction: proc "c" (id: ElementId, pointerData: PointerData, userData: rawptr), userData: rawptr) ---
PointerOver :: proc(id: ElementId) -> bool ---
GetScrollOffset :: proc() -> Vector2 ---
GetScrollContainerData :: proc(id: ElementId) -> ScrollContainerData ---
SetMeasureTextFunction :: proc(measureTextFunction: proc "c" (text: StringSlice, config: ^TextElementConfig, userData: rawptr) -> Dimensions, userData: rawptr) ---
SetQueryScrollOffsetFunction :: proc(queryScrollOffsetFunction: proc "c" (elementId: u32, userData: rawptr) -> Vector2, userData: rawptr) ---
RenderCommandArray_Get :: proc(array: ^ClayArray(RenderCommand), index: i32) -> ^RenderCommand ---
SetDebugModeEnabled :: proc(enabled: bool) ---
IsDebugModeEnabled :: proc() -> bool ---
SetCullingEnabled :: proc(enabled: bool) ---
GetMaxElementCount :: proc() -> i32 ---
SetMaxElementCount :: proc(maxElementCount: i32) ---
GetMaxMeasureTextCacheWordCount :: proc() -> i32 ---
SetMaxMeasureTextCacheWordCount :: proc(maxMeasureTextCacheWordCount: i32) ---
ResetMeasureTextCache :: proc() ---
}
@(link_prefix = "Clay_", default_calling_convention = "c", private)
foreign Clay {
_ConfigureOpenElement :: proc(config: ElementDeclaration) ---
_HashString :: proc(key: String, offset: u32, seed: u32) -> ElementId ---
_OpenTextElement :: proc(text: String, textConfig: ^TextElementConfig) ---
_StoreTextElementConfig :: proc(config: TextElementConfig) -> ^TextElementConfig ---
_GetParentElementId :: proc() -> u32 ---
}
ConfigureOpenElement :: proc(config: ElementDeclaration) -> bool {
_ConfigureOpenElement(config)
return true
}
@(deferred_none = _CloseElement)
UI :: proc() -> proc (config: ElementDeclaration) -> bool {
_OpenElement()
return ConfigureOpenElement
}
Text :: proc($text: string, config: ^TextElementConfig) {
wrapped := MakeString(text)
wrapped.isStaticallyAllocated = true
_OpenTextElement(wrapped, config)
}
TextDynamic :: proc(text: string, config: ^TextElementConfig) {
_OpenTextElement(MakeString(text), config)
}
TextConfig :: proc(config: TextElementConfig) -> ^TextElementConfig {
return _StoreTextElementConfig(config)
}
PaddingAll :: proc(allPadding: u16) -> Padding {
return { left = allPadding, right = allPadding, top = allPadding, bottom = allPadding }
}
BorderOutside :: proc(width: u16) -> BorderWidth {
return {width, width, width, width, 0}
}
BorderAll :: proc(width: u16) -> BorderWidth {
return {width, width, width, width, width}
}
CornerRadiusAll :: proc(radius: f32) -> CornerRadius {
return CornerRadius{radius, radius, radius, radius}
}
SizingFit :: proc(sizeMinMax: SizingConstraintsMinMax) -> SizingAxis {
return SizingAxis{type = SizingType.Fit, constraints = {sizeMinMax = sizeMinMax}}
}
SizingGrow :: proc(sizeMinMax: SizingConstraintsMinMax) -> SizingAxis {
return SizingAxis{type = SizingType.Grow, constraints = {sizeMinMax = sizeMinMax}}
}
SizingFixed :: proc(size: c.float) -> SizingAxis {
return SizingAxis{type = SizingType.Fixed, constraints = {sizeMinMax = {size, size}}}
}
SizingPercent :: proc(sizePercent: c.float) -> SizingAxis {
return SizingAxis{type = SizingType.Percent, constraints = {sizePercent = sizePercent}}
}
MakeString :: proc(label: string) -> String {
return String{chars = raw_data(label), length = cast(c.int)len(label)}
}
ID :: proc(label: string, index: u32 = 0) -> ElementId {
return _HashString(MakeString(label), index, 0)
}
ID_LOCAL :: proc(label: string, index: u32 = 0) -> ElementId {
return _HashString(MakeString(label), index, _GetParentElementId())
}
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